Drama series. Ethel gets more than she bargained for when her clone spell spirals out of control. Mildred goes in search of the Founding Stone. Show more
Drama series. Mildred makes a stand about equality when a mysterious witch arrives in school. Miss Bat's chanting performance reveals a secret. Show more
Drama series. A lesson on family trees gets Mildred thinking about finding her dad. Ethel can't resist making a cruel joke at Mildred's expense. Show more
Drama series. Enid takes a practical joke too far and is threatened with expulsion. Mildred turns herself into a bat and forgets how to turn herself back. Show more
Drama series. Mildred can't understand why the girls are so scared of collecting potion ingredients in the woods until she comes face to face with an unusual creature. Show more
Drama series. Maud is stressed out directing Miss Cackle's birthday show so Mildred and Enid try to help, but they accidentally turn her into a baby. Show more
When Ethel commits a terrible sin to beat Mildred to the Nature Star badge, she is oblivious to the dreadful chain of events she is about to set in motion.
When Mildred’s new friend Jessica lures her to the Crystal Lake, Mildred breaks all the rules to go and meet her, and she discovers that all is not what it seems!
With a magical prankster at large in Cackle’s, Ethel and Mildred are tasked with finding the culprit as their next head girl challenge. Who or what is causing the mayhem?
When Agatha tricks most of Cackle’s into a world of magical landfill, it looks like her victims are all set to be recycled and disappear forever at midnight. Show more
Mildred’s final head girl challenge has disastrous consequences for Miss Cackle and gets Mildred sent away to Wormwood Correctional School for bad witches.
When Mistress Nightshade makes a surprise visit, Enid is left in a terrible dilemma - complete her studies at Cackle’s or join the family magic show? Show more
Betrayed by Miss Hempnettle, will Enid’s dreams of sprint stardom at the Witch World Games qualifiers end in tatters?
Desperate to win the Head Girl Triathlon and stop her terrible future vision from coming true, Mildred embarks on a dangerous gambit to rewind time with a stolen loop spell from Mr Daisy.
When a botched potions experiment leaves Mildred with a whole new look, can she complete three impossible challenges and reverse the spell before the sun goes down?
Neglected Maud discovers Felicity uses a secret coolness potion. Transforming herself, she wins new fans but causes friction with old friends.
Mildred is horrified to find her magic is broken when visiting Izzy’s farm. Izzy’s dad, Spike, sets out to help her create a grounding stone to reboot it, with more than a few stars aligning.